![]() The Metal debugger adds support for mesh shader geometry visualization and shader debugging of object and mesh shaders. The shader validation tool now detects out-of-bounds memory accesses from object and mesh shaders. Multiple levels of instancing and curve primitive support deliver more efficient representation of complex materials such as trees, hair, and fur.ĭebug your mesh shader pipelines with Xcode 15. Scale your games and production renderers to even more realistic and detailed scenes. Provide smooth frame rates and more responsive interactions using the new CAMetalDisplayLink.
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